Paul Graham's Principles of Good Design
Principles of good design from Paul Graham’s Taste for Makers.
- Good design is simple
- Good design is timeless
- Good design solves the right problems
- Good design is suggestive
- Good design is slightly funny
- Good design is hard
- Good design uses symmetry -> repetition & recursion.
- Good design resembles nature
- Good design is redesign
- Good design happens in chunks
- Good design is often daring
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