Paul Graham's Principles of Good Design

Principles of good design from Paul Graham’s Taste for Makers.

  • Good design is simple
  • Good design is timeless
  • Good design solves the right problems
  • Good design is suggestive
  • Good design is slightly funny
  • Good design is hard
  • Good design uses symmetry -> repetition & recursion.
  • Good design resembles nature
  • Good design is redesign
  • Good design happens in chunks
  • Good design is often daring
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